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Wearables are 3D items that collectors can equip on supported avatars in the Open Avatar Studio. You can create wearables using OP Blanks (recommended) or by uploading a custom GLB for accessory slots.
Before you start, make sure you have a Community Page, a Community Vault set up under Community Settings, and enough Create Units to cover the publishing cost.

Wearable Slots at a Glance

The slot you choose determines how you’ll create your wearable and which avatars it supports.
Slot TypeSlotsCustom GLBOP Blanks
AccessoryHeadwear, Neck, Back, SideSupportedSupported
Body-BoundTop, Bottom, FootwearNot supportedOP Avatars only
⚠️ Custom GLBs cannot be used for body-bound slots (Top, Bottom, Footwear). Use OP Blanks for these.

How to Create a Wearable

1

Start from Your Community

Navigate to COMMUNITIES in the sidebar, select your community, then click + Create → Create Collectible. Select Wearable as the collectible type and click NEXT.
2

Add Details

Fill in the basic information:
  • Wearable Name — the display name
  • Description — describe the wearable, its style, or intended use
  • Rarity (optional) — set a rarity tier
  • Custom Traits (optional) — add metadata like Style, Material, or Edition
3

Upload Thumbnail

Upload a square thumbnail image for your wearable:
  • Format: JPG or PNG
  • Resolution: 2000x2000px minimum
  • Aspect ratio: 1:1 (square)
Show a full preview of the wearable with an optional background image — no additional text.
4

Select a Slot & Compatible Avatars

Choose which wearable slot your item occupies, then select which avatar collections it supports. Accessory slots let you choose from a wider range of collections, while body-bound slots are limited to OP Avatars only.
5

Design Your Wearable

This is where the two creation paths diverge. Choose the tab that matches your approach:
6

Set Pricing

Choose your blockchain and configure pricing:
  • Blockchain — ApeChain (priced in APE) or Base (priced in USDC)
  • Collection — select an existing collection or create a new one
  • Conditions — Open, Discount, or Gate access
  • Price — set your price or leave at 0 for a free mint
7

Set Mint Period

Define when your wearable can be minted:
  • Start Date & Time — choose a preset or set a custom date
  • End Date & Time — set an optional end date
  • Max Supply — set a cap or leave at 0 for unlimited
8

Preview & Publish

Review your wearable’s summary — category, blockchain, price, supply, and publishing cost in Create Units.When everything looks correct, click PUBLISH. Your wearable enters the review queue and you should be notified within 1–2 business days.
Not ready to publish? Click the X to save as a draft. You can return to edit and publish later.

Reference Assets

OP provides GLB reference files and UV map templates for creating custom wearables: These are available in the Creator Studio and via the Supported Avatars documentation.

After Publishing

Once approved, your wearable will appear in the Shop at op.xyz/shop and on your Community Page → Collectibles with a shareable URL. Collectors can equip it in the Open Avatar Studio on supported avatars. You can also add your wearable to a Set from your Community Page: + Create → Create Set.